3D MODELS

Year
2024

I will be showing my 3D models in its final rendered version

Name: Seraphim

Medium: 3D model

Software: ZBrush, Maya, Substance Painter, Unreal Engine

This model was based on Wenmo Zhang’s Circle of Chaos. I lower part of the body I have to adjust because it is not fully portrayed.

Name: XBow

Medium: 3D model

Software: ZBrush, Maya, Substance Painter

This model was inspired by Monster Hunter. I always wanted to see cross bows in Monter Hunter.