3D MODELS
Year
2024
I will be showing my 3D models in its final rendered version
Name: Seraphim
Medium: 3D model
Software: ZBrush, Maya, Substance Painter, Unreal Engine
This model was based on Wenmo Zhang’s Circle of Chaos. I lower part of the body I have to adjust because it is not fully portrayed.
Name: XBow
Medium: 3D model
Software: ZBrush, Maya, Substance Painter
This model was inspired by Monster Hunter. I always wanted to see cross bows in Monter Hunter.